
Algebra Help  Formulas & Data Pairs Help  Game LFRM2 Tips:  The formula, Distance = Speed X Time represents a large set of data.  An example of such data is D = 12 metres, S = 4 m/s and T = 3 seconds, since 12 = 4 times 3.  The formula y=mx also represents a large set of data.  An example of data satisfying y=mx is y = 14, m = 7 and x = 2, since 14 = 7 times 2.  It may take a minute to load the game at dialup speeds.  The game can be played using the mouse by itself or using the keyboard by itself.  If the game doesn't respond to keyboard input, click inside the game area to reset the game's focus.  Adjust the game's speed by pressing the + or  key repeatedly. 
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